A municipal survival game

Calcutta Footpath Simulator: Ekdom Side Diye Jaan

Cross one Calcutta neighbourhood. Choose any side you like. It will shortly become the wrong one.

Best score 0 Fastest arrival No completed walk yet One walk 3–7 minutes

Sound starts off by default. Scores and settings stay in this browser.

Updated

About the game

One ordinary walk. No correct side.

Cross a continuously changing Calcutta neighbourhood while the pavement is annexed, flooded, parked upon, discussed across, and occasionally reclassified as a motorbike lane. The city is the obstacle generator, physics engine, ally, enemy, and snack dispenser.

The route begins in a cramped lane and passes broken pavement, a bazaar, tea-stall bottlenecks, office and school crowds, sudden rain, construction, and a final crossing. Each run is seeded and usually lasts three to seven minutes.

Food and effects

Fuchka restores stamina. Mishti restores morale but slows the eater. Tea sharpens hazard warnings until the hands become optimistic. Suspicious ghugni selects one consequence without consulting you.

Accessibility

Menus and results are accessible HTML. The game supports keyboard and touch, visible warnings, high contrast, mute, reduced motion, focus management, and automatic pause when the tab loses focus.

Technical notes

An original Canvas 2D engine is loaded only on this route. Fixed-timestep simulation, separate seeded random streams, bounded agents, and a lightweight director keep temporary safe corridors plausible without making them permanent.

Privacy and saved scores

Settings, best scores, and recent run summaries stay in this browser’s local storage. They are not uploaded. There is no account, remote leaderboard, advertising, or game-specific telemetry.

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